As of 21 February, there are 22 Guild members and new St Cyr graduates signed up to play in the 2009 Spring Games. In the original design, there was a minimum of 26 positions identified for the Games distributed among the three scenarios:
As stated above, there are 22 players signed for the Games as of tonight (21 Feb):
It's fascinating to see some new ideas cropping up, and also to see some old ideas being discussed again. I do, however, want to remind people that, having invested five years in getting this software to a point where it doesn't crash too often :) I'm probably not going to consider changes that would require substantial new code. Winter rules and pirates probably both fall under that heading. They're the kind of thing that, if it was going to be done, probably should have been in the original design. Neat as they are, it's probably not worth adding them at this time.
I think we need to come up with a wider range of merit based awards, in order to preserve the meaning of the higher awards.
For example, being the architect of a winning strategy in a full NWOL game is more difficult than being the architect of the winning strategy of a single round of the Summer tournament. Yet currently the award is the same (MoE).
1) A vulture boards an airplane, carrying two dead raccoons. The stewardess looks at him and says, "I'm sorry, sir, only one carrion allowed per passenger."
2) Two hydrogen atoms meet. One says, "I've lost my electron." The other says, "Are you sure?" The first replies "Yes, I'm positive."