Online users
- Nicholas Grenier
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This forum is provided for communication about the 2010 Summer Games. Within this forum are two sub-areas: a general forum to allow the Game Administrators to post announcements concerning the 2010 Summer Games and receive Player questions of a general nature (not specific tactical situations) about the Games; the second forum is a Player newspaper forum where players are allowed to boast, bait, or add to the historical flavor of the Games from the point of view of their team. The general guidelines concerning decorum and courtesy to follow Guild members applies.
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This forum is provided for GA announcements and informational items. Player questions of a general nature about the Games are invited.
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8 | 27 | 13 hours 37 min ago by Matt Majewski |
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This the forum for player team newspapers. The name Landsknecht is used because the Games scenario is built on the premise that all player teams are mercenary bands from the 30-Year War period.
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12 | 109 | 3 days 16 hours ago by Robert Munro |
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This Forum contains rules changes, updates, or clarifications that took place during the 2010 Summer Games or came up as a result of them.
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6 | 50 | 3 days 21 hours ago by Matt Majewski |
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This forum is for the discussion by the players of events that occurred during NWOL2 (Summer 2008-Winter 2009) and for use by the NWOL designer to have a venue for discussion of design or product improvement issues.
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13 | 266 | 39 weeks 16 hours ago by Stephen Schmidt |
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This collection of related forums will be used to aid in the administration of NWOL-3 during calendar years 2009-2010. These forums will be established for discussions of rules, the Diplomatic Record, GA notices, and player "newspapers". Additions to these forums will occur as the game develops.
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This forum is established for the posting of player-edited newspapers related to the play of NWOL-3.
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78 | 345 | 17 weeks 2 days ago by Ben Seib |
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This forum is prepared for the post-mortem discussion of NWOL-3. It is designed to be the sounding board of ideas for NWOL game design and feedback of NWOL-3 as requested by the NWOL developer. Responses are subject to deletion or edits if they are deemed unsavory or not in the spirit of the forum.
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14 | 320 | 1 hour 34 min ago by Nicholas Grenier |
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The 2009 Spring Games were the brainchild of HOLF Director and Game Administrator John Sanders utilizing the NWOL game system designed by (and with the exclusive permission of) Stephen Schmidt. The Spring Games encapsulated three different scenarios (each with a two-campaign, twenty total turn duration) for players of varying experience levels and/or game preferences.
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Reserved for any and all post-game discussions related to the 2009 HOLF Spring Games.
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4 | 15 | 1 week 3 days ago by Steven Mathena |
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Scenario A was an NWOL-based hypothetical scenario pitting two very balanced and competing Italian fragmented states, Piedmont and Venice, against one another. The two sides fought for control of a number of Italian cities sandwiched in-between the two states and nominally under the control of the decaying Italian state of Lombardy (controlled by the GA). The scenario was designed for (but not limited to) newer NWOL players who could take on added command roles for preparation for NWOL3. The Battle for Northern Italy was a GITM-based scenario only. It featured two opponents with equal amounts of resources, troops, and territory.
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5 | 15 | 1 year 5 weeks ago by john vanvark |
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Scenario B was an NWOL-based historical adaptation of the Great Northern War (1700-1721) simulating the earliest years of Sweden and Charles XII's failed bid to expand his Baltic Sea possessions. As was the case historically, Sweden faced the Northern Alliance - Denmark, Saxony, and Russia (with the Commonwealth of Poland/Lithuania as an indirect ally in the scenario). In addition, the Tartars and Ukraine were played as white cell (GA-operated) nations to provide game balance. Troop numbers were much higher than other scenarios, and as a result combat activity and associated casualties were heavy from the very start and continued throughout the game. This scenario was intended for Veteran and Cadre-level members of the Guild. It was expected to have a medium complexity level, and did not include much RAR involvement.
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7 | 7 | 1 year 6 weeks ago by Matt Majewski |
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Scenario C was a loose adaptation of the early 18th Century Spanish Main using the PATE (naval) module with a number of special rules and features. Teams from Great Britain, France, Holland, Spain, and several notable pirates from the era competed against one another in a Caribbean slugfest. Force-mixes were considerably smaller than in other scenarios, and transports took on an added significance (not only for traditional uses but also to transport gold/treasure back to home countries).
This scenario was intended for Veteran & Cadre-level members of the Guild who are familiar with PATE or wished to improve their skills with PATE. This scenario included a number of special rules and could be difficult in complexity for newer players. All pre-game RAR relationships were pre-set though players were not bound by those relations.
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8 | 55 | 1 year 5 weeks ago by john vanvark |
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This forum provides updates on HOLF projects & activities conducted as part of the initiatives for HOLF's 2009 fiscal year.
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3 | 6 | 44 weeks 1 day ago by irishmafia |
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This is a forum for announcments and plans involving the cornerstone of HOLF activities - Civil War OnLine (CWOL)
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1 | 1 | 7 weeks 5 days ago by Guild Registrar |