Who's online

There are currently 1 user and 2 guests online.

Online users

  • francis

Players' Call

A roar of approval and some good-natured ribbing spilled over the rest of the room as the decorated General - a vaunted member of the Old Guard - regaled his fellow Officers' with yet another triumphant story from a battle and a war long past. I had heard from some of the regulars and other junior officers that when the hour grows late, and the drinks and the tongues flow more liberally in the Club, the real stories - those that can never be found in a book but only from the people who experienced them - come out. As a newcomer to the Officers' Club, I was content to simply keep quiet and take it all in. "But times have changed a great deal since I last commanded troops, and that is what interests me most," the General continued as his eyes unexpectedly settled on me. "I understand that you have just returned from a long period of service on the frontlines yourself. Perhaps you can help to fill the rest of us old-timers in on some of your most recent experiences?" he added as he motioned for another round of drinks to be poured and eyed me expectantly.

Gentlemen,
In an effort to identify and acknowlege the most significant military engagements/achievements of this most recent NWOL game (NWOL3), the Players' Guild Administration has issued a call to our Officer Corps. We are seeking nominations from our NWOL3 players regarding the most important engagements that they take part in as the game went along. A land or naval battle should be deemed as large, important, or significant in some other way and be "endorsed" by an opponent as well. These nominations will be used by the Guild Administrators to issue "Guild Battle Stars". Nominations that strive to "tell the story" will receive special consideration. A Battle Star nomination should include (if possible) a list of players that actively took part in the engagement. In addition, Campaign ribbons denoting the main theaters of operation in a game will also be named. Any player who took an active participation role in that theater will be eligible for a Campaign ribbon, and players can receive both the Guild Battle Star and the Guild Campaign Ribbon multiple times in the same game depeding on their service.

NWOL3 Engagements for which a Guild Battle Star has been awarded (please see the Guild Registry Forum at http://www.holf.org/guild/drupal1/node/56 for further details - three total): strong/> Battle of Bremen (Spring 1793, T3-4, North German Theater), Battle of Vicenza, in Venice (Spring 1793, T4, Italian Union Campaign), Battle of Molbergen-Dortmund (Spring 1793, T9, North German Theater).

NWOL3 Campaigns/Theater for which a Campaign Ribbon has been awarded (seven total): The North German Theater (England/Hannover, Prussia/Berg, Scandanavia & North German States vs. France & Holland, Spring 1793), The Italian Union Campaign (Hapsburg Empire vs. Italian Union, Spring 1793), The Atlantic and Caribbean War (Spring/Summer 1793, PATE), The Sardinian Campaign (France vs. Italian States, Spring/Summer 1793), The Austrian Swiss Campaign (Hapsburg Empire & Allies vs. France/Switzerland, Spring/Summer, 1793), The Franco-Spanish Rhone Valley Campaigns (Spain vs. France, Summer 1793), and the Polish Campaign (Russia vs. Prussia, Spring/Summer 1793).

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Procedural Change

Gentlemen,

This procedure is deficient in that it depends on losers to endorse the importance of the beating they took. This is very strange.

I propose that in the event that a defeated side does not provide confirmation within a reasonable time an appeal should lie to the Commissioners for final decision by majority vote.

Jim Voege

Jim Voege

Appellate process

Yes. There always has to be an appellate process.

I believe that we have seen that NWOL does create emotional responses. While good for the immersion principle & evidence of an effective game design, it does create other problems.

I would suggest the Registrar adopt this additional measure for those, hopefully, special cases.

New award

Admin wrote:
> I believe that we have seen that NWOL does create emotional responses.

Do we have an award for Understatement of the Year? I propose we award it immediately if so...

SJS

I am a wizard. I make things using magic. SJS

Appeals process will be used.

I will make sure the Comissioners take a last look at any results that sit on the shelf for too long. I would note that a Guild Battle Star is awarded to every player who took part in the battle - win or loss. So hopefully those members who might otherwise be emotionally charged about a result would recognize that the Battle Star is just intended to acknowledge those who commanded (on both sides) in large or otherwise meaningful fights.

Also, a nomination takes only one "endorsement" by an opponent. And you are facing multiple players in almost any NWOL engagement. For instance, something like seven or eight French/Dutch players could conceivably endorse the Bremen battle. For every one player who might let emotion rule the day, there are many more who will make the appropriate choice. So I think the large majority of "worthy" battles that get nominated end up getting properly endorsed. But like I said, a final appeal will be set up.

Battle of Vicenza (1792 - Campaign #1, T4)

The Austrian team has nominated the Battle of Vicenza (1792) for a Guild Battle Star. The battle took place as the Doge's main army (joined by Neapolitan allies) attempted to stop one of the multiple Austrian drives into Venitian territory, outside the city of Vicenza. About 45,000 Austrians and over 30,000 Italians faced off, and the result was an overwhelming victory for the Hapsburgs. The Venetian army was subsequently decimated, and in the end the Doge was forced to accept Austrian peace demands promarily because of Vicenza.

The Battle requires an endorsement from the appropriate Italian commanders to be considered for a Battle Star.

Battle of Bremen (1792) - Campaign #1, Turn #3-4

Following the immediate outbreak of hostilities in 1792 between British and French alliances, French and Dutch forces advanced quickly from Holland towards Bremen in Hannover. By the time they reached the city, however, a multinational force of British allies - Denmark, Mecklenberg, Hannover, and Prussia - had converged on Bremen as well.

In T3, the 75,000-strong Danish-led army hurled themselves at the suddenly outnumbered French and Dutch forces (who totalled about 55,000). When the dust had settled just a few days later, the anti-French coalition celebrated their triumph at the gates of Bremen, and the immediate threat to the city was extinguished.

Including shatter losses, the French and Dutch lost an estimated 30,000 troops and 20 batteries at Bremen. The quartet of nations that opposed them suffered about 11,000 casualties and lost seven batteries in the fighting. It remains to be seen what (if any) long term effect(s) the first large scale battle of NWOL3 may have on the larger conflict, as both sides moved away from the city just a short time later to link up with more friendly forces.

This request was made by the Danish team and requires conformation by French or Dutch players that took part in the fighting.

Battle of Petershagen (1792)

HHC III Corps Armée du Nord, Petershagen, Germany

French Cavalry prevails at Petershagen: 8702 dead Prussians on the field. NO French Inf. took part.

M. François de Robespierre, GdD, commanding
A.L. Morgan, GdB, chief of staff
cc: Général de Division J. Murat

This request was made by the French team and requires conformation from a Prussian player that took part in the battle.

Battle at F6-T0, 7-11
French forces:
Front line: FR3HC (2000-1 X)
Second line: FR7LA (300-3 X)
Rear line: FR20LC (1500-0 A), FR11MC (1999-1 A)
Prussian forces:
Front line: PR2MC (2000-1 X)
Second line: PR1MC (2000-1 X)
Rear line:
Firing strengths: 3177 French and 1484 Prussian
PR1MC tries to rout but is blocked, and shatters!
Melee strengths: 20986 French and 6939 Prussian
French side wins the melee!
Total Combat Losses:
French: 415, Prussian: 2346

Battle at F6-T0, 2-11
French forces:
Front line: FR2HC (2000-1 X)
Second line: FR3MC (1500-1 X), FR6MA (300-3 X)
Rear line: FR8MC (1500-0 X)
Prussian forces:
Front line: PR3IN (3476-1 S), PR7IN (3717-1 X)
Second line:
Rear line:
Firing strengths: 4866 French and 6186 Prussian
Melee strengths: 27412 French and 11422 Prussian
PR7IN loses 3269 men and 1 batteries.
PR7IN is destroyed.
Total Combat Losses:
French: 1272, Prussian: 4133

Battle at F6-T0, 9-11
French forces:
Front line: FR20LC (1435-0 A)
Second line: FR11MC (1912-1 A)
Rear line:
Prussian forces:
Front line: PR2MC (257-0 X)
Second line:
Rear line:
Firing strengths: 520 French and 0 Prussian
Melee strengths: 10732 French and 776 Prussian
French side wins the melee!
PR2MC loses 208 men and 0 batteries.
PR2MC is destroyed.
Total Combat Losses:
French: 17, Prussian: 257

Battle at F6-T0, 8-8
French forces:
Front line: FR3MC (1053-1 X)
Second line:
Rear line:
Prussian forces:
Front line: PR4MC (2000-1 X)
Second line:
Rear line:
Firing strengths: 620 French and 651 Prussian
Melee strengths: 4525 French and 6005 Prussian
Prussian side wins the melee!
FR3MC loses 980 men and 1 batteries.
FR3MC is destroyed.
Total Combat Losses:
French: 1053, Prussian: 649

Battle at F5-S9, 7-11
French forces:
Front line: FR20LC (1428-0 A)
Second line: FR11MC (1902-1 A)
Rear line:
Prussian forces:
Front line: PR3IN (3060-1 S), PR4MC (1351-1 X)
Second line:
Rear line:
Firing strengths: 387 French and 3167 Prussian
Melee strengths: 6833 French and 6212 Prussian
French cavalry breaks enemy squares!
French side wins the melee!
Total Combat Losses:
French: 903, Prussian: 1317

Yeah, yeah, this is true. I

Yeah, yeah, this is true. I was occupied in Bremen :-)

Arch Duke of Austria
Duke of Roma
Angel of Sweden
General-Oberst Kaiserlich & Königliche Armee
Premier of Austria

- Austriae est imperare orbi universo -

Die höchste Form des Glücks ist ein Leben mit einem gewissen Grad an Verrücktheit. Erasmus